Continuing the Colecovision fun… I had a dead Gorf cartridge that appears to have a bad ROM. All the traces…
Category Archives: Programming
UnrealEngine 4 Editor vs. Ubuntu 15.10
I learned the hard way that UE4Editor doesn’t work when compiled under Wily Werewolf (Ubuntu 15.10), no matter what you…
My First Shader™
I finally sat down and wrote a shader for my play project: I still haven’t found any good example HLSL…
High Level Sanity Loosener
If you ever want an exercise in frustration, try adding shaders to your 100% Linux Developed MonoGame project. I’m learning…
Being Jack Handy
I played with the Ruminate code some more this morning. It looks like there are some basic features that I…
QWebView missing in Ubuntu-SDK/QtCreator
I was playing with the Ubuntu SDK today and noticed that there was no QWebView widget available for my forms,…
Galactic Progress – v0.05
I haven’t wasted too much time on this play project, but I did add a few new things to it…
50 Shaders of Grey
After about another half hour or so of trying everything, I finally got shaders working in my Linux-developed FNA project…
Galactic Shake
It’s interesting how a little shaking can make things more immersive. To tell the truth, I had never even really…
Ruminations
Ruminate actually works pretty well with monogame-sdl2/FNA on Linux. I implemented one of my menus to use it instead of…