So, WarThunder got a native Linux release. This is good. And, this is bad. Good, in that it’s great to see…
Yearly Archives: 2014
Handmade Hero
Check this out: http://handmadehero.org. Casey Muratori, whose Witness work I may have previously linked, is livestreaming the creation of a…
My First Shader™
I finally sat down and wrote a shader for my play project: I still haven’t found any good example HLSL…
50 Shaders of Grey
After about another half hour or so of trying everything, I finally got shaders working in my Linux-developed FNA project…
Galactic Shake
It’s interesting how a little shaking can make things more immersive. To tell the truth, I had never even really…
ddrescue Rocks.
So Newegg was selling 500GB SSD’s for only $200 on Black Friday ($250+ off!). Well, I saw that as the…
Galactic Progress – v0.05
I haven’t wasted too much time on this play project, but I did add a few new things to it…
Grokking 2MGFX Errors
The Problem: 2MGFX was producing the following error when I tried to build an HLSL shader I found on the…
High Level Sanity Loosener
If you ever want an exercise in frustration, try adding shaders to your 100% Linux Developed MonoGame project. I’m learning…
Being Jack Handy
I played with the Ruminate code some more this morning. It looks like there are some basic features that I…