Last weekend I spent some time working on LDEngine. I’ve added support to TiledLib for reading TMX maps directly from…
Category Archives: Programming
LDEngine on Linux
I’ve put together a fork of LDEngine, to make it easier to build on Linux with MonoGame-SDL2/FNA: https://github.com/3vi1/LDEngine-FNA. The only…
V0.02 – Enter the Intelligens
Took some more time to do some experimentation/playing with FNA (Monogame-SDL2) last night, and added some features to my Space Invaders clone.
MonoDevelop Version Control
Pro Tip: If you ever “Review Solution and Commit” is greyed out in MonoDevelop, you probably haven’t added your .sln…
Engines Engines Engines…
While I continue to contribute to FNA and dabble with Galactic Aggressors, I’ve also been looking at engines others have…
V0.01
[youtube=https://www.youtube.com/watch?v=CGQFIlNwIpg] Just a test/demo project I’m making while experimenting with XNA/MonoGame/FNA. All development was done under Linux, but it should…
Galactic Progressors
On Sunday, Maloki and I spent an hour or two doing some rubber duck debugging after we got back from…
Amnesia Fortnight 2014
I found out the Amnesia Fortnight 2014 videos on YouTube, from a post by someone in the local IGDA group…